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This is Our VR Predictions for 2019 (And Beyond)

In our previous blog, we told you about the future of augmented reality technology. Now, turn your attention to virtual reality. In this blog, we’re discussing our VR predictions for 2019. It’s important for you to know this, because businesses worldwide are realising that VR is essential to their company.

To know what’s waiting for VR down the road, let’s understand what’s happening now:

  • VR hardware continues to develop and improve. Eye tracking and positioning technology makes the VR experience more realistic and immersive.
  • Prices of VR hardware drops as new and improved devices come along.
  • More VR accessories come out; from gloves, hand controllers, to footwear. These devices make your VR experience better.

Most of the above milestones of VR are concentrated on hardware. This year, we’re expecting content to improve as well. With better hardware and software, we’re anticipating an increase of VR users and industry application of this technology.

That’s our general forecast.

Here is the detailed list of our VR predictions for 2019:

VR Predictions for 2019

Companies and organizations using VR in different departments

Two years ago, people are early adopters of VR technology. People bought tethered headsets like Oculus Rift and HTC Vive for gaming and business purposes. Others invested in the cheaper smartphone-powered headsets like the Samsung Gear VR and Google Cardboard for occasional VR viewing.

This year, we’re expecting more companies use VR within their organization. There is a VR application for every department. Think of VR content for human resources, learning and development, employee training, sales, and marketing. We’re looking at whole departments adopting the technology to make their work effectively. We’re also expecting a surge of businesses who want to use VR materials in their trade show and event booths.

VR will no longer a novelty; it will be a must-have for businesses.

People wearing standalone headsets and using them often

A lot of people, especially VR content creators are awaiting the official release of the Oculus Quest this year.

The Oculus Quest headset, according to most reviews, is a powerful standalone headset. It doesn’t have any wire, so the movement of the user isn’t limited. It’s even more immersive because it possess six degrees of freedom, which tracks your movements accurately.

Possessing the power of a Rift plus the convenience of the GO headset, we foresee this headset to be more popular than Oculus GO. When this becomes available, people will start wearing them and using them often. With that, this headset will create a huge impact, especially for VR content creators targeting businesses and enterprises.

At VIZ360, we’re using both tethered (Rift and Vive) and standalone (GO) headsets. We are actively working to make our content compatible with the upcoming Quest headset as well.

Companies starting to integrate interactive content on their website

Two years ago, most people only see and watch 360-degree content on Youtube.

Thanks to VR content creators and developers, interactive VR content today is embeddable on your website. Don’t be surprised if ever you encountered websites with engaging 360-degree photos and videos on them. That will be the new normal.

  • Interactive VR content keeps the website visitor on your website. The longer they stay on your website, the higher the chance of conversion.
  • VR media reduces the bounce rates of your website, which is good for search engine rankings.

At VIZ360, we incorporate interactive features on the website of our clients. If you want your website to become more engaging, shoot us an email. We’d be glad to help you out!

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